Sticker Designs
2026
A lightweight tabletop scene for testing sticker art as real-time objects on the page before swapping to direct texture-based planes.
This page is a performance-first prototype: one shared Three.js scene, a small set of sticker textures scattered across the same tabletop space, and soft contact shadows instead of expensive real-time shadow maps.
The current version uses direct sticker images on flat planes, which is a much better fit for lightweight 2D artwork than shipping a separate 3D asset per sticker.